title,body,link,tags,view_count,is_answered,score,answer_count
Cross-Browser Compatibility Testing,"<p>Which tools do you use to test cross browser compatibility?</p>

<p>I have been using mostly chrome developer tools, but it is just not accurate. </p>

<p>I have tried to run some projects that I worked on through a couple of websites that say they can simulate different devices - but it is just not right (I am checking on a couple of different devices that I have access to).</p>

<p>Any advice is appreciated.</p>

<p>Thank you!</p>
",https://stackoverflow.com/questions/45443280/cross-browser-compatibility-testing,"['html', 'css', 'cross-browser']",364,FALSE,2,1
"Google firebase test lab, compatibility testing","<p>In Google firebase test lab, for custom login of my android application, I am not able to access/get the resource IDs of username and password field. This is happening because my sign in page is web-view. Is there any way to access the resource ids in web-view or any other approach to perform compatibility testing</p>
",https://stackoverflow.com/questions/43247916/google-firebase-test-lab-compatibility-testing,"['testing', 'firebase', 'android-webview', 'compatibility', 'firebase-test-lab']",578,TRUE,3,2
.NET Compatibility Testing using Coded UI,"<p>I have a test scenario where i want to validate the 4.5.2 version .net framework is being installed on a fresh windows environment (Win7, 8.1 and 10 - both 32 and 64 bit) along with the .exe which is being installed (Installation being one of the critical test scenario). I did the scripting in MS CodedUI Test. I want this script to be distributed on different machines. For this, I am using Test Controller and Agent setup. I am using VS2015 and TestAgent 2015. As Test Agent 2015 comes with .NET 4.6, my script is getting failed. Can i use any older versions of test agent to accomplish this?</p>
",https://stackoverflow.com/questions/43735195/net-compatibility-testing-using-coded-ui,"['visual-studio', 'coded-ui-tests', '.net-framework-version', 'distributed-testing']",124,FALSE,0,1
How to limit GPU and CPU usage for compatibility testing?,"<p>I have a Nvidia GTX 1080 and i7 7700k for game development, I can run my games on it smoothly, but I understand that some players have budget builds and wouldn't be able to run my game.</p>

<p><strong>The question is:</strong> how to limit my PC's computational power so I can simulate player's set up so I can make sure my games run just fine on a budget build?</p>

<p><strong>One thing to keep in mind:</strong> I can introduce LOW GRAPHICS settings, however, when I run low graphics settings on my machine, it just runs a lot faster, this doesn't solve the problem completely. So the key is to simulate the player's PC's power so I can would be able to know the FPS on a budget graphics card.</p>

<p>It would be handy if the method doesn't require computer reboot, if it has to, I guess that'll do.</p>
",https://stackoverflow.com/questions/43886675/how-to-limit-gpu-and-cpu-usage-for-compatibility-testing,"['windows', 'testing', 'unity-game-engine', 'gpu', 'cpu-usage']",1389,TRUE,3,1
Parallel vs Distributed automation testing with selenium grid,"<p>Automation testers always use words ""<strong>Parallel</strong>"" &amp; ""<strong>Distributed</strong>"" testing interchangeably.</p>

<p>For me <strong>Selenium Grid</strong> helps to finish automation test run quickly by ""<strong>distributing</strong>"" test cases to available machines ( nodes ).</p>

<p>Currently I use docker based selenium grid + node mechanism for quicker execution of automated regression suite on single mac machine. 
This setup gets triggered by jenkins job whenever there is a new build tag in github</p>

<p>Can you clarify how can I run test cases in <strong>parallel on multiple browsers</strong> to perform ""<strong>compatibility testing</strong>"" ?  ( here I want to verify that a website works properly on all the major browsers ) ?</p>

<p>Thanks in advance.</p>

<p>Regards,
Vikram</p>
",https://stackoverflow.com/questions/45136166/parallel-vs-distributed-automation-testing-with-selenium-grid,"['selenium', 'ui-automation', 'selenium-grid']",1924,TRUE,0,1
Selenium Grid - Is there a limit to how many simultaneous incoming test connections can be made to a hub?,"<p>I have a selenium grid set up with several nodes covering different operating systems and browsers which I use for cross-browser compatibility testing for a site. Those tests are automatically triggered as part of the Jenkins-controlled CI, and currently that grid is for the sole use of that site's testing.</p>

<p>However, does anyone know if there is a limit to the number of incoming test connections for a grid? I want to know if I can reuse this grid for testing another site, so a separate set of tests being triggered by different Jenkins jobs.  Will that cause conflicts if the original set of tests happen to be running at the same time, or will the hub simply redirect the new stream of tests to a suitable, free node, and the two sets of tests would run happily in parallel?</p>

<p>If that is the case (parallel running) is there a known limit to how many different sets of tests would be able to use that same hub (assuming enough nodes were connected to service the requests coming in)?</p>
",https://stackoverflow.com/questions/42088206/selenium-grid-is-there-a-limit-to-how-many-simultaneous-incoming-test-connecti,"['selenium', 'grid']",1051,TRUE,1,1
Object being called with wrong properties,"<p>I am currently building a website like PCPartPicker but for watercooling parts for a school project. I dove in and I am having some issues. The most important on being this:
Here is my object constructor to start</p>

<pre><code>var cpuCollection = [];
var myComputer = [];
function CPU(frequency,cores,socket,name) {
    this.name = name;
    this.frequency = frequency;
    this.cores = cores;
    this.socket = socket;

    cpuCollection.push(this);
}

var i75930k = new CPU(3.6, 6, 2011.3, ""i7 5930k"");  
var i54690k = new CPU(3.6, 4, 1150, ""i5 4960k"");`
</code></pre>

<p>After I built the object constructor I made some test objects using real computer parts.</p>

<p>In my HTML I have drop down menus that are populated by the objects on load using this code:</p>

<pre><code>$(cpuCollection).each(function() {
    $('#cpusel').append($(""&lt;option&gt; "" + this.name + ""&lt;/option&gt;""))
});
</code></pre>

<p>From there I wanted to make it so that when an option was selected in the dropdown the proper object would be pushed into the <code>myCPU</code> var for compatibility testing in another function. The code I used to accomplish this is as follows:</p>

<pre><code> $('#cpusel').change(function() {
    myCPU = new CPU();
    $(cpuCollection).each(function(){
       if(this.name = $('#cpusel :selected').text()) {
          myCPU = this;
       }
    });
 });
</code></pre>

<p>Unfortunately this code currently isn't working and is telling me that <code>myCPU.socket</code> is <code>1150</code> when the <code>i75930k</code> is selected when it really should be <code>2011.3</code>. I am getting to wits end here and want to make some progress.
Thanks for the help in advance.</p>

<p>Edit: I fixed the equals sign issue and now I am thinking that the problem may be stemming from the way I push the objects into the cpuCollection array. When I try and log cpuCollection I get [CPU, CPU] which is obviously not what I want. How can I push the CPU objects on creation into cpuCollection with all of their properties intact.</p>
",https://stackoverflow.com/questions/41769859/object-being-called-with-wrong-properties,"['javascript', 'jquery', 'html']",64,FALSE,0,3
