TY - DATA T1 - Player data Cue Kitchen game PY - 2021/02/25 AU - Harmen Aan het Rot AU - Rens Kortmann AU - Alexander Verbraeck AU - Gerdien De Vries UR - https://data.4tu.nl/articles/dataset/Player_data_Cue_Kitchen_game/14102378/1 DO - 10.4121/14102378.v1 KW - game facilitation KW - mediated presence KW - facilitated tabletop games KW - game experience KW - game evaluation N2 -
This dataset contains the measured outcome of the serious game Cue Kitchen, played in 2020. The data were measured through questionnaires and consist of player experience data and the effectiveness of the game. The data were gathered during an MSc thesis project by Harmen aan het Rot (MSc Complex Systems Engineering and Management, Delft University of Technology).
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